PROG = zstd.dll
DEF_FILE = ../../Compress/Codec.def
CFLAGS = $(CFLAGS) -DZSTD_LEGACY_SUPPORT -DZSTD_MULTITHREAD

7ZIP_COMMON_OBJS = \
  $O\StreamUtils.obj \

WIN_OBJS = \
  $O\System.obj \

COMPRESS_OBJS = \
  $O\CodecExports.obj \
  $O\DllExportsCompress.obj \

C_OBJS = \
  $O\Alloc.obj \
  $O\Threads.obj \

COMPRESS_OBJS = $(COMPRESS_OBJS) \
  $O\ZstdDecoder.obj \
  $O\ZstdEncoder.obj \
  $O\ZstdRegister.obj \

ZSTD_OBJS = \
  $O\debug.obj \
  $O\entropy_common.obj \
  $O\error_private.obj \
  $O\fse_compress.obj \
  $O\fse_decompress.obj \
  $O\hist.obj \
  $O\huf_compress.obj \
  $O\huf_decompress.obj \
  $O\pool.obj \
  $O\threading.obj \
  $O\xxhash.obj \
  $O\zstd_common.obj \
  $O\zstd_compress.obj \
  $O\zstd_compress_literals.obj \
  $O\zstd_compress_sequences.obj \
  $O\zstd_compress_superblock.obj \
  $O\zstd_ddict.obj \
  $O\zstd_decompress_block.obj \
  $O\zstd_decompress.obj \
  $O\zstd_double_fast.obj \
  $O\zstd_fast.obj \
  $O\zstd_lazy.obj \
  $O\zstd_ldm.obj \
  $O\zstdmt_compress.obj \
  $O\zstd_opt.obj \
  $O\zstd_preSplit.obj \
  $O\zstd_v01.obj \
  $O\zstd_v02.obj \
  $O\zstd_v03.obj \
  $O\zstd_v04.obj \
  $O\zstd_v05.obj \
  $O\zstd_v06.obj \
  $O\zstd_v07.obj \

ZSTDMT_OBJS = \
  $O\zstd-mt_threading.obj \

!include "../../7zip.mak"
